


A Black Bokoblin with a Royal Broadsword is going to do a lot more damage than the same Black Bokoblin holding a simple Boko Bat. However, some areas have enemies locked at a constant level, such as the Bokoblins and Moblins of the Great Plateau and around Dueling Peaks.Īn enemy's difficulty also depends on the quality of their gear. You will mainly encounter red enemies early on with rare blue and black enemies sprinkled in, but by the end of the game silver (and gold if you have the DLC) enemies are commonplace. Enemies will get steadily stronger as you progress through the game. Higher leveled enemies have more health, deal more damage and have more advanced combat tactics, but drop more valuable items when killed. In ascending order of difficulty, these are red, blue, black, silver, and gold (DLC only). Most enemies have various levels of danger denoted by their skin color. Blood Moons aren't all bad, as they also respawn most overworld chests and items, while enhancing any food and elixirs you cook on a Blood Moon night. On the night of the Blood Moon, you will see a full moon glowing a bright red, and the atmosphere becomes sinister, before the Blood Moon officially occurs at midnight. However, every so often Ganon's dark magic will spread across the land in an event called the Blood Moon, resurrecting all of your fallen foes. Any monsters you vanquish stay dead if you revisit the area afterward.
